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Online Craps

Craps can seem like a very intimidating game to a new casino player. If and when you've glanced over at a Craps table at your local casino, you've probably noticed how much action is on the table's board, and how confusing it all must be. The truth of the matter is, playing Craps is actually very simple, and whole lot of fun. The beauty of Craps is that you don't need to learn each and every possible bet right off the bat in order to play the game. With that in mind, let's begin with the basics.


Craps Table

Craps Rules

A typical Craps table (as seen in the illustration to the right) has three sections. The middle section of a Craps table is where the boxman and stickman each assume one side. The boxman is responsible for exchanging players' cash for casino chips, as well as maintaining a sense of order. The stickman is the one that hands the dice to the players, as well as places proposition bets in the middle section of the table. The two identical side sections each have a dealer assigned to them, with players occupying the sides opposite the dealers. Craps dealers take care of everything that you'd expect them to: they exchange chips, pay out winnings, collect losses, assist players in placing bets, etc.

Players gather around the Craps table and wait in turn (clockwise) for their time to throw the dice. The stickman hands a player several dice, from which he will select the two that "feel" best to him. This player is known as The Shooter, and he determines the gambling fate of anyone that has placed a wager. There is no limit on the number of playerr that can wager on a game of Craps.

Pass Bets / Don't Pass Bets

Before making his first throw of the dice, a player must make one of two bets: a Pass Bet, or a Don't Pass Bet. A player's first toss, called the Come-Out Roll, must be strong enough to hit the opposite wall of the table. The Come-Out Roll will result in either an immediate win or loss, or will commence a new series of rolls, as per the following rules:

  • A roll of 7 or 11 is known as a Natural, and will result in an immediate win on your Pass Line bet (paying out at odds of 1-1), or an immediate loss on your Don't Pass bet. The Craps game is finished, and a new Craps game would begin, where you place a new Pass Line bet and toss a new Come-Out Roll.
  • A roll of 2, 3 or 12 is called a Craps. You immediately lose your Pass Line bet and the Craps game is over. A new Craps game would then begin, featuring a new Shooter. A roll of 2 or 3 will also result in an immediate win on your Don't Pass bet, while a roll of 12 will result in a draw on a Don't Pass bet, and you'll simply get your money back.
  • A roll of anything other than the ones mentioned above - ie- 4, 5, 6, 8, 9, 10 will result in your Pass Line bet being determined by your upcoming series of dice tosses. If you've placed a Pass Line bet, your objective is to once again toss the same number that you tossed in your Come-Out Roll, before tossing a 7. If you can succeed in doing so, you'll win your Pass Line Bet. Conversely, if you placed a Don't Pass bet, your goal is toss a 7 before once again tossing the same number as your Come-Out Roll. Even if you place a Don't Pass bet, you'll lose your Shooter status as soon as you roll a 7. If you win your Pass Line bet, you'll obviously continue to act as The Shooter.

    Before reading up on other Craps bets in our Craps Strategy Guide, you should take a look at our Craps Probabilities Page. There you'll be able to see the probability of any outcome of a roll of two dice.



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